Ross Overdrive has two components that integrate with Kinetica in different ways:
Both systems can run simultaneously and independently.
CII (Chyron Intelligent Interface) is the protocol used by Ross Overdrive's Template Editor to control character generators. Kinetica acts as a CII server — when Overdrive connects, it locks the mapped instances and routes page commands to them by buffer number.
CII fires graphics by MOS item ID (KIN-xxx). That item must already exist in Kinetica before Overdrive fires it. How it gets there depends on your network:
Path A — Standard (iNews → MOS TCP → Kinetica): A MOS receiver must be running and linked to the same overlay instance as the CII buffer mapping.
Path B — Direct Push (Restricted Network): If iNews cannot reach Kinetica via MOS TCP (ports 10540/10541 blocked), use the NRCS panel in Direct Push mode. No MOS receiver or open TCP ports are needed.
&directPush=1 on the NRCS Plugin pageKIN-xxx ID from iNews and fires it via CII[your Kinetica server IP][port configured above] (default 5168)objID field — Kinetica matches this against MOS item IDs in the rundownEach CII buffer number corresponds to a Kinetica overlay instance. When Overdrive sends a command targeting buffer N, Kinetica routes it to the mapped instance. Buffer 0 is typically the primary output (e.g. Lower Thirds), buffer 1 a secondary (e.g. Fullscreen).
When Overdrive's Template Editor connects, Kinetica automatically locks all mapped instances. This disables manual CUE/TAKE buttons in the Live Rundowns panel to prevent conflicts during a live show. Instances unlock automatically when Overdrive disconnects.
Overdrive sends CII commands over TCP. Kinetica translates these into overlay operations:
Verify the connection by checking the Active Connections section above. When Overdrive connects, the client IP and connection time appear in real-time, and mapped instances will show as locked in Live Rundowns.